As a longtime Ridge Racer fan I was excited about this game. I paid for it and started it, and right away I felt at home. It had the right amount of vibe and nostalgia. After all I wasted many hours playing Ridge Racer Type 4 on the PS1. But soon my romance was shattered, Ridge Racer Accelerated fails on many key areas. For starters, no Campaign or Grand Prix mode, limited number of cars and tracks (supposedly there will be more DLC) and worst of all awful handling. No matter how much I try to calibrate it, it just doesn't feel right, sure I got a bit accustomed to it, but it is unnatural very unlike every other Ridge Racer game I've played. Then there is the framerate and Rage Racer era graphics, now I'm first to come in defense of gameplay over graphics, but this is sad the game is neither fast nor visually stunning; and we've seen what can be done on the iPhone, and Ridge Racer is not a complex game to begin with. With no saving grace except Reiko Nagase, nostalgia and an entertaining soundtrack, this game is a hard-sell for anyone even a Ridge Racer fan.
Screens:
Pros:
- Reiko Nagase
- Shuttleloop Highway from Ridge Racer Type 4
- Reiko Nagase
- A soundtrack that can never gets old
- Reiko Nagase
- Opening cut-scene featuring Reiko Nagase
Cons:
- Only 5 unique tracks and no new track
- Controls are spotty
- Uncontrollably drifty
- Feels slow
- Only 27 cars
- Engine noise louder than music, and can't be minimized/muted
Final verdict:
3/5
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